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Java 3D uses conventions resembling OpenGL, but is actually a layer that sits atop low-level graphics APIs such as OpenGL and DirectX. Java 3D, like Java, is platform independent.
Delivering high-performance 3D graphics; fast, low-cost deployment; and multitasking Java capability; the software enables a complete gaming experience on ARM processor-based mobile devices. ARM ...
Swerve Client software - A high-performance implementation of the Java Mobile 3D Graphics (M3G) API, making devices compatible with a large catalog of 3D Java games. Jazelle JTEK – Comprises the ...
Alex Fish has released a remarkably smooth 3D engine that operates on a small homemade GPU powered by an Espressif ESP32-S3 microcontroller. This isn't Fish's first venture into homebrew graphics.
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