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News Unity 5.2 Uses Visual Studio 2015 as Default IDE The game development platform has native integration with Visual Studio 2015 Community Edition, which allows option to install it as the default ...
Those on the Unity Personal tier (which includes free basic Editor access) will be charged $0.20 per install after an individual game reaches $200,000 in annual revenue and 200,000 lifetime installs.
Unity would then charge developers up to $0.20 per install — including players who delete and re-install the game. (Unity would also have sole discretion on the collection of installation numbers).
Unity Technologies will make changes to its wildly unpopular install-based fee policy, the company said Sunday in a post on the platform formerly known as Twitter.
After nearly a week of protracted developer anger over a newly announced runtime fee of up to $0.20 per game install, Unity says it will be "making changes" to that policy and will share a further ...
I got some clarifications from Unity regarding their plan to charge developers per game install (after clearing thresholds) – If a player deletes a game and re-installs it, that's 2 installs, 2 ...