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The next VR headset from Oculus may have more in common with the Samsung Gear VR than the company's category-defining Oculus Rift. The project seems to be a direct response to the public's so-so ...
Things have gotten simpler since then: outside a few special circumstances, we’re now almost always referring to things you see inside a VR headset like the Oculus Rift. Unfortunately ...
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When it was first released in 2013, the then-cutting-edge Oculus Rift DK1 was not the first-ever VR headset, but it was the ...
The Oculus Rift kickstarted the current wave of interest ... and comes in a chic yet neutral putty tone. It's the easiest VR headset I've come across to put on, and the most comfortable.
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A decade after buying Oculus VR, Meta's Reality Labs' losses are spiralling out of control, with no end in sightAt that point, Oculus VR had barely just released its first product, the Oculus Rift headset, and the acquisition was felt by some to be contrary to the nature of Kickstarter, the crowdfunding ...
However, Oculus Rift is now the system it always should ... Don't forget to check out 9 things you should do with a virtual reality headset before all your friends Duncan is the former lifestyle ...
When Facebook's virtual reality headset, the Oculus Rift, launches in early 2016, it'll come with an Xbox One gamepad: A standard game controller. But gamepads are a poor solution for interacting ...
Facebook's $2 billion purchase is almost coming to fruition: the Oculus Rift virtual reality headset is coming in early 2016, and we've just used it. Good news: it's really, really good.
BERLIN -- Virtual reality headsets these days ... one you get with Google Cardboard and Oculus Rift. An Alcatel rep told me the idea is to sell the headset as a standalone, and not bundled with ...
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Oculus is the team behind the highly-anticipated Oculus Rift virtual reality headset, which Facebook acquired for $2 billion earlier this year. Experiencing virtual reality through the Rift can be ...
One of the big challenges with using VR headsets is lag ... moving the head to getting a matching image on the headset – Oculus Rift team specified it should be less than 20ms. The other ...
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