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Qt's solid architecture, easy-to-use APIs, and many tools have made it a popular choice for building multiplatform projects.
I'm porting an old SGI Motif/OpenGL app to Linux Qt/OpenGL and I'm having trouble getting custom colormaps to work. My test code makes a colormap that shades from black to white (as indices 0 ...
According to everything I read, the 965 graphics card should be fine, opengl ver is reporting back as 1.5 which should be fine as well. Any suggestions as to where I should look into solving this?