I'm trying to reverse engineer the distinctive look of classic RTS games and CRPGs. It's the isometric view, it's the sprites, and it's the over-designed, semi screen-filling menus and interaction ...
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A couple of months back, Electronic Arts did something uncharacteristically benevolent and released several of the old Command and Conquer games under the GPLv3. Logically, we knew that opened the ...
Let's not allow for any ambiguity: I don't think that Tempest Rising is a better game, overall, than the original Command and Conquer. Tiberian Dawn is more stylish, funnier, more satirical, and 30 ...