This week Valve hosted the Steam Developer Days in Seattle, where game creators got hands-on time with the Steam Machines and Valve's innovative new controller, while lectures covered topics as ...
SUNNYVALE, Calif. — Apr. 5, 2010 — AMD (NYSE: AMD) today continued its proud tradition of driver firsts, announcing widespread support of the recently-published OpenGL® versions for Windows® 7, ...
As spotted by Paul Thurrott, Microsoft briefly published a document that enumerated the major differences between Windows 10 for ARM processors and Windows 10 for x86 chips. Though the document has ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
If Monday's announcement of SteamOS was greeted with a great deal of interest and speculation, Wednesday's announcement that Valve was getting into living room PCs with broad compatibility and a full ...
If you’ve looked into GPU-accelerated machine learning projects, you’re certainly familiar with NVIDIA’s CUDA architecture. It also follows that you’ve checked the prices online, and know how ...
Back in the 1990s, I remember enjoying then-Microsoft-bigwig Alex St. John’s intelligent screeds (and occasional rants) back when DirectX was still this wild, unruly, nascent thing and assistive 3D ...
Hardware fuckery is a common practice of Microsoft. You will recall they spent a full year lying about how it was impossible for Windows 7 to support the Xbox One controller. To this day they refuse ...