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Unity dabbles in development with FPS Sample Game VP of engineering Brett Bibby says undertaking will demonstrate the "best way to build a specific type of game" ...
The FPS Sample Game, he says, helped Unity avoid the pitfall of "not making enough things" with its own engine -- a problem it has faced in the past.
"In Los Angeles, there was a lot of interest in ECS and the Burst Compiler," says Unity. "Building on the Nordeus demo from Unite Austin, our Game Code and FPS Sample teams produced Megacity, a ...
Meanwhile, other reveals at Unite included an “FPS Sample” game, which is an Overwatch-style multiplayer FPS that Unity users can effectively use as a playable tutorial, able to pull the demo ...
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