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You can read the state of a button using Arduino and a few lines of code. The actual state is shown in the Serial Monitor window as 0 or 1, 0 meaning the button is not pressed and 1 that the button is ...
Premier space exploration disaster simulator, Kerbal Space Program, is fun to play with regular controls, but it can be improved with this DIY build that lets you launch ships with a giant red button.
The button states could easily be read by using an Arduino’s analog input. A Pro Mini model was chosen for its small size as it could be housed in the radio compartment of the dash.
Posted in Arduino Hacks, Retrocomputing Tagged 486, arduino pro mini, turbo button ← Debian Officially Adds RISC-V Support No Fish Left Behind → ...
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