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JOGL offers a powerful and easy-to-use API for accessing OpenGL to render 3D (and 2D) graphics. Lack of space prevented me from digging deeper into JOGL; there’s much more for you to explore.
Many games and apps continue to use OpenGL, since it is open-source and cross-platform (thus, developers can re-use the same code). Apple has supported OpenGL since the late 90's.
IntroductionGame developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming interface for efficiently rendering two- and three ...
Fix the gray screen glitch in Chrome 139 with an easy fix that restores normal browsing and keeps your browser performance on track.
Apple announced during its annual Worldwide Developers Conference that OpenGL, a longtime tool for game developers, will "no longer be used in active development" on MacOS and instead, encouraged ...
A recent Japanese article featured on ITMedia highlighted the possibility of Sony utilising the OpenGL API for the forthcoming PlayStation3. According to a report on EETimes, it’s claimed that ...
AMD is supporting the 3D interface with its ATI Catalyst OpenGL 4.0 preview driver, which enables all OpenGL 4.0 functionality. The driver will be supported by the ATI Radeon HD 5000 series ...
Although individual developers can use Müller's boiler-plate code to incorporate OpenGL integration into their own GTK programs, Müller suspects that support for this technique will not be ...
Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Games and graphics-intensive apps that use OpenGL should now ...
OpenGL is Khronos' best-known specification, but the group has broader goals. It has already released the WebGL specification, a 3D API for HTML5; to that the group announced plans to add a new ...